
Gain some life, get a big board, ramp, play big threats, overwhelm your opponent!.

Me? I want a challenge and more importantly I want to drown my opponents in value! So what’s the gameplan? So why did I make Lord Windgrace a value town deck rather than Land Destruction? Well, I feel like Land Destruction version is just a little too easy to build. Also he reminds me of Black Panther which is a really cool superhero. I don’t really care about his third ability, but the first two is reason enough to play him as yours Lands Commander. He’s harder to remove due to him being a Planeswalker, and he’s a value engine! His first ability draws you cards, and getting two lands onto the battlefield just sounds too good to pass up. Well, why not? He’s in my favourite colours (Jund!). Why Lord Windgrace? And why Value town instead of Land Destruction? I created Lord Windgrace to be a Value Town deck. With the more time I have now to focus on Commander, I want to today explore one of my favourite commanders in Lord Windgrace. I’ve returned to one of my favourite formats in Commander, by updating my Lord Windgrace on MTGO (I do have a paper version of this deck but I haven’t been able to update it to the MTGO version yet).

So since, I’ve been in Quarantine and with my current depression with the current state of Magic.
